Thieving Skills
Thieving skills focus on stealth, infiltration, and manipulation.

On this page you will find: Detecting Hidden, Hiding, Lockpicking, Poisoning, Remove Trap, Snooping, Stealing, Stealth.
Detecting Hidden
Reveals hidden entities.
Effects:
- Detects hidden players and traps.
Synergies:
- Tracking → Improves detection;
- Forensic Evaluation → Investigative builds.
Hiding
Allows the player to become unseen.
Effects:
- Enables stealth positioning.
Synergies:
- Stealth → Movement while hidden;
- Stealing → Safe execution.
Lockpicking
Opens locked containers.
Effects:
- Unlocks chests and doors.
Synergies:
- Remove Trap → Safe looting;
- Detecting Hidden → Avoid traps.
Poisoning
Applies poison to weapons.
Effects:
- Adds damage over time.
Synergies:
- Stealing → Assassin builds;
- Hiding → Stealth attacks.
Remove Trap
Disarms traps.
Effects:
- Prevents trap damage.
Synergies:
- Lockpicking → Safe access;
- Detecting Hidden → Trap discovery.
Snooping
Allows inspection of containers.
Effects:
- View inventory of others.
Synergies:
- Stealing → Target selection;
- Hiding → Avoid detection.
Stealing
Steals items from targets.
Effects:
- Removes items from players/NPCs.
Synergies:
- Snooping → Identify items;
- Stealth → Safe execution.
Stealth
Move while hidden.
Effects:
- Enables silent movement.
Synergies:
- Hiding → Core combo;
- Stealing → Mobility advantage.
